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Usage: match <opponentname> [color] [board size] [time] [byoyomi minutes]
'match' is for starting a game with an opponent. You can offer or decline
a match request. Start a game with 'match', followed by the opponent's name,
color you wish ( W or B ), board size, time (measured in minutes) for each
player, and byoyomi minutes per player. Example: match ivy W 19 15 10
If no boundaries are given, the default settings are: board size = 19
color = B, time = 90 minutes per player, byoyomi = 10 minutes per player.
Example: match ivy (This is the same as: match ivy B 19 90 10)
Note: match ivy B 19 0 0 would mean there are no time limits.
The first move by B (Black) can be: handicap # (#) is the number of
the handicap stones. To place moves on the board, see: help coords
a) A game can be 'adjourned' if both players enter: adjourn
b) An 'adjourned' can be restarted with the 'load' command. See: help load
** ** To 'score' or end a game, see: help score
^^^^^^^^^
IGS supports multiple games. You can play more than one game, but if
you want to play only one game and not accept additional 'match' requests,
there are 2 options. (See: help toggle)
1) While playing a game, type: toggle singlegame (toggles off or on)
2) While playing a game, type: toggle open
See also: addtime adjourn automatch byoyomi client coords decline defs free
games komi load open refresh resign save say score stored team undo verbose
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