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Usage: refresh [game number]
'refresh' is used to redraw, and update, a board during play or observation.
Board moves and times are updated with this command.
a) 'refresh' without the game number will redraw the board you are
playing or observing. Example: refresh
b) 'refresh' with a game number will redraw a game board not being
observed. Example: refresh 23
c) If a player is in , the 'refresh' command can be used by
the opponent to update the board and time. This will end the game if
the player in minus time has not moved. NOTE: Some clients do not
support 'refresh', in this case try: help moves or help time
Along the top and bottom rows of the board are the "letters" for the
coordinates, and along the sides are the "numbers". (See: help goboard)
The characters, that are used to draw the individual pieces for the
board display, are set by the 'chars' command. The information to the
right of the board display is self explanatory. If there is a '*' in
front of the "Last move:", it means the last command by one of the
players was an 'undo'.
If 'verbose' is off, just the last move is sent, using the coordinates.
If you are in 'client' mode, the last move is sent, along with the
number of captured stones, the current time allotment, and if the players
are in byoyomi.
See also: byoyomi chars coords goboard moves status time toggle verbose
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