囲碁用語英訳集


The Go terms in this dictionary are listed in Japanese with their Romanization and English equivalents. You may need to set your browser to display the Japanese characters correctly. Some browsers will have a menu selection for displaying other languages in their native format. If you need to reset your browser to display the Japanese characters, select View from the browser's menu selection, and then highlight the sub-menu labeled Character Set. Choose Japanese Auto-detect. If this does not work, click here for a graphic representation of this page.



あ行 Agyoか行 Kagyoさ行 Sagyoた行 Tagyoな行Nagyoは行 Hagyoま行 Magyoや行 Yagyoら行 Ragyoわ行 Wagyo



あ行 Agyo

アタリ(当て) atari (ate)
threat to capture on the next move
厚い atsui
thick
アテコミ atekomi
to wedge between 2 enemy stones
荒らす arasu
lay waste to
生き iki
living, alive
石 ishi
stone
一間 ikken
single space
一間シマリ ikkenshimari
one-space corner enclosure
一間トビ ikkentobi
one-space jump
一間ビラキ ikkenbiraki
one-space extension
一局 ikkyoku
a game
薄い usui
thin
打ち込み uchikomi
invasion
ウッテガエシ uttegaeshi
snapback
追い落とし oiotoshi
capturing after continuous ataris
大ゲイマ oogeima
large knight's move
大ゲイマシマリ oogeimashimari
large knight's corner enclosure
大場 ooba
a big point
置碁 okigo
handicap game
置く oku
put
重い omoi
heavy
終わり owari
finish


か行 Kagyo

カカリ kakari
approach move
カケツギ kaketsugi
diagonal connection
欠け目 kakeme
false eye
数える kazoeru
count
形 katachi
shape
堅ツギ katatsugi
solid connection
勝ち kachi
win
利かし kikashi
forcing move
急所 kyuusyo
vital point
切り kiri
cut
棋力 kiryoku
strength
黒番 kuroban
Black to Play, Black's move
グズミ guzumi
apex of an empty triangle
計算 keisan
calculation
形勢 keisei
the state of the game
げた(門) geta (geta)
a type of capturing technique
ケイマ keima
knight's move
検討 kentou
review
コウ kou
(ko) repetitive capture position
コウダテ koudate
ko threat
コウ解消 koukaisyou
finish off the ko
小ゲイマシマリ kogeimashimari
small-knight corner enclosure
コスミ kosumi
diagonal move
こまかい komakai
be close
コミ komi
compensation points
小目 komoku
3-4 point
殺す korosu
to kill
互角 gokaku
equal
後手 gote
a move not requiring an answer
碁笥 goke
Go bowl
碁盤 goban
Go board


さ行 Sagyo

さがり sagari
descent
さばき sabaki
settling a group
サルスベリ sarusuberi
monkey jump
三々 sansan
3-3 point
シチョウ shichou
ladder
シチョウアタリ shichouatari
a ladder break
死に shini
dead
死に形 shinigatachi
dead shapes
絞る shiboru
squeeze
シマリ shimari
corner enclosure
終局 syuukyoku
the end of the game
終盤 syuuban
endgame
白番 shiroban
White to play, White's turn
地 ji
territory
地を取る jiwotoru
to take territory
ジゴ jigo
a drawn game
状況 joukyou
position
序盤 joban
the opening stage of the game
定石 jouseki
joseki, a set sequence
捨て石 suteishi
sacrificing a stone
スベる suberu
slide
隅 sumi
corner
星目 seimoku
a nine stone handicap
セキ seki
stalemate(seki)
切断 setsudan
cut off
攻め合い semeai
a capturing race
攻める semeru
attack
先手 sente
initiative move requiring an answer
俗筋 zokusuji
crude style


た行 Tagyo

対局 taikyoku
game
互先 tagaisen
even game
タケフ takefu
bamboo joint
ダメ dame
dame, liberty
段 dan
a rank level for strong players
団子石 dangoishi
clump of stones
中国流 chuugokuryuu
the Chinese opening
中盤 chuuban
the middle game
長生 chousei
long life
ツギ tsugi
connection
ツケ tsuke
attachment, contact play
ツケコシ tsukekoshi
cutting across the knight's move
ツケノビ tsukenobi
the attach-and-extend
詰碁 tsumego
life-and-death problems
手 te
a move
手合い teai
handicap
手入れ teire
adding a reinforcement
手順 tejun
order of moves, timing
手筋 tesuji
tesuji, a clever move
手抜き tenuki
ignore, switching elsewhere
天元 tengen
center point, tengen
出切る degiru
push and cut
投了 touryou
resign
トビ tobi
jump


な行 Nagyo

中手 nakade
nakade, placement reducing a group to one eye
にぎり nigiri
process of deciding who plays black
二間シマリ nikenshimari
two-space corner enclosure
二間トビ nikentobi
two-space jump
ぬるい nurui
slack
ノゾキ nozoki
peep
ノビ nobi
extend


は行 Hagyo

配置 haichi
formation
敗着 haichaku
losing move
ハサミ hasami
pincer
ハサミツケ hasamitsuke
clamp
花六 hanaroku
a killable 6 space eye shape
ハネ hane
diagonal move on an enemy stone
ハネ殺し hanekoroshi
Death in the hane
ハマ hama
captured stone
半目 hanmoku
half a point
ヒラキ hiraki
extension
布石 fuseki
opening game sequences
フリカワリ furikawari
trade, an exchange
ボウシ boushi
cap, capping move
星 hoshi
star point
ポンヌキ ponnuki
a single stone captured by 4 stones


ま行 Magyo

曲がり magari
turn
負け make
lose
見合い miai
interchangeable alternatives
眼 me
eye
目 me
point
模様 moyou
moyo, a large territorial framework


や行 Yagyo

優勢 yuusei
leading, winning
緩み yurumi
slack play
良い形 yoikatachi
good shape
良い手 yoite or iite
good move
ヨセ yose
endgame
ヨセコウ yosekou
an approach-move ko


ら行 Ragyo

両ガカリ ryougakari
double approach move
両先手 ryousente
double-sente
連続 renzoku
connection
連絡 renraku
connection


わ行 Wagyo

割り打ち wariuchi
a splitting move
割り込み warikomi
wedge
悪い形 waruikatachi
a bad shape






I G S / contents

I G S - a d m i n i s t r a t i o n