Woman professional Go players will answer your questions in turn.
question1
I have trouble handling players who set out to lay waste to a moyo immediately, regardless of their strength. I have a bad affinity with this kind of player, so I nearly always lose, even to players whose kyu rank is lower than mine. What should I do? Is there any way to overcome this problem?

Consultation One: Mr. Kiuchi
answer
Hello, Mr. Kiuchi. Thank you for your question.
If your moyo is immediately destroyed, if the moyo you have gone to so much trouble building, immediately becomes small, it’s hard to know what to do next. I used to play a moyo game, so I can sympathize with you.

People have the image of moyos that it’s easy to make territory with them, but actually building moyos is a fighting strategy. The opponent invades an area where you outnumber him, so you take the lead by attacking him, and, as a natural result, you lay waste to his own territory and build territory of your own in surprising places. This is the strategy for moyo games.

You mention the opponent ‘immediately’ trying to reduce your moyo. In this case, when the opponent sets out to reduce your moyo when the fuseki is still in progress, just try, first of all, to keep developing your fuseki. After all the big points have been occupied, you can then attack the stone or stones that tried to reduce your moyo; this way, you won’t fall behind in development.

Also, if your opponent tries to reduce your moyo immediately after the opening, try to focus on reducing his territory while attacking the invading stones. At this stage, just after the opening, the opponent’s territory will not yet have been solidified, so it should be easy to reduce it.

The key point is to attack in the direction of the territory you want to reduce; this way, your stones will naturally move into the opponent’s territory. If the opponent reduces your territory, counter by reducing his – this is one good strategy for moyo games.

The moyo strategy is an adventure. I hope that you will continue to enjoy playing freely and creatively.
Consultation 02